Geek out AFK with Jeffrey Sambells

Disregard Of Context

The wonderful Smashing Magazine just posted a great article on “iPhone Apps Design Mistakes” but all of what they say can be applied directly to any mobile app, not just iPhone apps:

Designing a great app isn’t a simple task. Jacob Nielsen recently asserted that “the mobile user experience is still miserable.” Extracting user insights from testing is a challenge. People have difficulty telling you what they want; they usually only know it when they see it. But developers don’t have to tackle user research alone. Interaction designers are trained to find relevant user groups, talk to customers and read between the lines. They understand how real-world context affects an application’s design.

It takes a lot of leg work, but your efforts to understand user needs will be rewarded. The forefront of mobile technology is an exciting place to be.

Android 2.0 Source Released

While we’ve all been having fun comparing Android and iPhone, all the underlying open source OS code has been MIA–until today.

Google pushed the source for Android 2.0 to the Android Open Source Project last night and as we should expect, the Android development community had it running on G1 devices faster than you can say T-Mobile.

According to leading Android “hacker” Cyanogen, everything is running “really well, fast and smooth”. At the moment, the only thing not really working properly is audio/video playback.

I can’t wait until they’ve worked out all the kinks for the various devices and I can get it running on one of my Google I/O dev phones (we have a couple). I’ll post pics once I do.

iPhone or Droid via XKCD

iPhone or Droid

Check out more of the great xkcd here.